Utilizing Virtual Worlds in Education: The Implications for Practice

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EDUCATIONAL institutions are beginning to look for strategies and methodologies to enhance teaching and learning in order to engage a new generation of learners.

These learners commonly referred to as “digital natives”, seamlessly work with technology to gather, analyze, and synthesize information, and then present it in new and innovative ways [1].

Creating learning environments that provide digital natives with a sense of immersion into the content, with the ability to both manipulate the content and change the content into new understandings, are the next, natural steps in teaching and learning for this new learner.

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